Stats

Stats determine how a dunpet fights in any battle. Every dunpet has base stats which are determined by species. Stats increase by levelling up, and the rate they increase can be improved with feeding your dunpets and increasing their happiness. Stats can be temporarily boosted or reduced in battle by certain skills.

Base
HP: The amount of damage a dunpet can receive before being defeated.

AP: Needed to use skills that aren't the main attack. If there is not enough SP it cannot use the skill.

Strength: Determines how much damage a physical skill does.

Psychic: Determines the damage dealt by mental skills.

Defence: Determines how much damage a dunpet will receive.

Agility: Determines the order in which Dunpet acts in battle.

Non Base
Dexterity: How likely a dunpet will affect another with its skill.

Evasion: The chance a dunpet will not be affected by an opponents skill.

Optimal Way to maximise stats.
(Optional as it is tedious.)

After finding the dunpet you want to maximise the stats of. Feed it dunpet food 19 times and candy 19 times, then level up.

Notes:
HP & AP are not automatically restored after battle. They can only be restored with items, absorption, losing a battle and shrines.

The info button can inform the player on any dunpet on the fields accuracy and evasion stat.

Stats increase faster when a dunpets nutrition&happiness is higher. (This can be done by feeding it dunpet food and candy, which increase respective stats.)

The more opponents defeated, the more stats are gained, so avoid trying to gain xp quickly.